FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/MRMS8Cno"]
[Date "2023.05.17"]
[Round "-"]
[White "kayleetran"]
[Black "HekasaWari"]
[Result "0-1"]
[GameId "MRMS8Cno"]
[UTCDate "2023.05.17"]
[UTCTime "00:41:38"]
[WhiteElo "1500"]
[BlackElo "1500"]
[BlackTitle "WCM"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... e6?? { (-4.67 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxe6 { [%eval #15] } 3... dxe6 { [%eval #15] } 4. d4?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Bxf2 8. Qxh7 Rxh7) 4... Qxd4 { [%eval #-14] } 5. Qxd4 { [%eval #-13] } 5... e5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (5... g5 6. Bxg5 a5 7. Qxh8 Kd8 8. Qxg8 e5 9. Qxh7 Bg7 10. Qxg7) 6. Qxe5?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qxa7 was best. } { [%eval #-14] } (6. Qxa7 Rxa7 7. Bf4 exf4 8. b4 Bxb4 9. Ne2 Bxe1 10. Nxf4 Bxf2) 6... Bc5?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. g5 was best. } { [%eval #13] } (6... g5 7. Qxe8 Nc6 8. Qxf8 Nh6 9. Qxh8 b5 10. Qxh7 Bg4 11. Qxc7 Rd8 12. Bxb5 Nf5 13. Qxd8) 7. Qxc5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxe8 was best. } { [%eval #-13] } (7. Qxe8 Bxf2 8. Qxc8 Bxe1 9. Qxg8 Rxg8 10. b4 Bxb4 11. Nc3 Bxc3 12. h4 Bxa1 13. c3 Bxc3) 7... Nf6?? { (Mate in 13 → 5.63) Lost forced checkmate sequence. b5 was best. } { [%eval 5.63] } (7... b5 8. Qxb5 Bh3 9. Qxe8 Bxg2 10. Bxg2 Nc6 11. Bxc6 Rxe8 12. Bxe8 g5 13. Bxg5 c6 14. Bxc6) 8. Qxa7 { [%eval 6.39] } 8... Rxa7 { [%eval 6.14] } 9. Bh6 { [%eval 5.76] } 9... gxh6 { [%eval 6.68] } 10. Ba6 { [%eval 6.97] } 10... bxa6?? { (6.97 → Mate in 13) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #13] } (10... Rxa6 11. Kd2) 11. Na3? { (Mate in 13 → 8.07) Lost forced checkmate sequence. g4 was best. } { [%eval 8.07] } (11. g4 Nxg4 12. h3 Nxf2 13. Kxf2 Bxh3 14. Nxh3 c6 15. Na3 h5 16. Kf3 h4 17. Kg3 hxg3) 11... Bh3 { [%eval #15] } 12. gxh3?? { (Mate in 15 → 3.62) Lost forced checkmate sequence. Nxh3 was best. } { [%eval 3.62] } (12. Nxh3 c6 13. Nb5 cxb5 14. g4 Nxg4 15. b4 Nxh2 16. Rxh2 Re7 17. Nf4 Rxe1 18. Rxh6 Rxa1) 12... Ng4?? { (3.62 → 8.13) Blunder. c6 was best. } { [%eval 8.13] } (12... c6 13. h4) 13. hxg4 { [%eval 7.75] } 13... h5 { [%eval 9.51] } 14. gxh5 { [%eval 8.38] } 14... Kf7? { (8.38 → Mate in 9) Checkmate is now unavoidable. c6 was best. } { [%eval #9] } (14... c6 15. Kd2) 15. Nb5 { [%eval #9] } 15... axb5 { [%eval #8] } 16. h6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-7] } (16. Rd1 Rxa2 17. Nf3 Rxb2 18. h4 Rxc2 19. Ke2 Rxe2 20. h6 Rxf2 21. h5 Rxf3 22. Rd6 cxd6) 16... Rxa2 { [%eval #-7] } 17. Rxa2 { [%eval #-6] } 17... Kg7 { [%eval #-6] } 18. hxg7 { [%eval #-5] } 18... c5?? { (Mate in 5 → 3.00) Lost forced checkmate sequence. b4 was best. } { [%eval 3.0] } (18... b4 19. gxh8=K Nc6 20. Kxh7 b3 21. cxb3 Na5 22. Rxa5 c5 23. Rxc5#) 19. gxh8=B { [%eval 2.89] } 19... h6?? { (2.89 → Mate in 8) Checkmate is now unavoidable. Na6 was best. } { [%eval #8] } (19... Na6 20. Rxa6) 20. Bd4 { [%eval #8] } 20... cxd4 { [%eval #7] } 21. c4?? { (Mate in 7 → 4.80) Lost forced checkmate sequence. Ra6 was best. } { [%eval 4.8] } (21. Ra6 Nxa6 22. b4 Nxb4 23. h3 Nxc2 24. Rh2 Nxe1 25. Rg2 Nxg2 26. h4 Nxh4 27. Nf3 Nxf3#) 21... bxc4?? { (4.80 → Mate in 9) Checkmate is now unavoidable. dxc3 was best. } { [%eval #9] } (21... dxc3) 22. Ra6?? { (Mate in 9 → 1.57) Lost forced checkmate sequence. b4 was best. } { [%eval 1.57] } (22. b4 cxb3 23. Rc2 bxc2 24. Kd1 cxd1=N 25. h3 Nxf2 26. Rh2 Nxh3 27. Nxh3 h5 28. Re2 Nc6) 22... Nxa6 { [%eval 1.95] } 23. h4 { [%eval 1.38] } 23... c3?? { (1.38 → Mate in 10) Checkmate is now unavoidable. Nc5 was best. } { [%eval #10] } (23... Nc5) 24. bxc3 { [%eval #10] } 24... dxc3 { [%eval #9] } 25. Kd2 { [%eval #10] } 25... cxd2 { [%eval #9] } 26. Ne2?? { (Mate in 9 → 1.63) Lost forced checkmate sequence. Rh3 was best. } { [%eval 1.63] } (26. Rh3 Nc7 27. Ne2 Na6 28. Rb3 h5 29. Re3 Nb8 30. Re6 Na6 31. Rxa6 d1=K 32. Rd6 Kxe2) 26... Nc5?? { (1.63 → Mate in 10) Checkmate is now unavoidable. Nb4 was best. } { [%eval #10] } (26... Nb4 27. Rh2 h5 28. Rg2 Na2 29. Nd4 Nc1 30. Rg6 Nb3 31. Nxb3 d1=K 32. Nc1 Kxc1 33. f4) 27. Re1?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Rh2 was best. } { [%eval #-6] } (27. Rh2 h5 28. Rg2 Nb7 29. Rg3 Nd6 30. Re3 Nc8 31. Re4 Nb6 32. Re8 Na8 33. Rxa8 d1=K) 27... dxe1=Q?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. dxe1=R was best. } { [%eval #2] } (27... dxe1=R 28. f4 Rxe2 29. f5 Re7 30. f6 Ne6 31. fxe7 Nf8 32. exf8=Q h5 33. Qe8#) 28. Ng1 { [%eval #2] } 28... Qxg1 { [%eval #1] } 29. f4?? { (Mate in 1 → Mate in 4) Lost forced checkmate sequence. h5 was best. } { [%eval #-4] } (29. h5 Qxf2#) 29... h5 { [%eval #-4] } 30. f5 { [%eval #-3] } 30... Ne6 { [%eval #-3] } 31. fxe6 { [%eval #-2] } 31... Qd1 { [%eval #-2] } 32. e7 { [%eval #-1] } 32... Qd8 { [%eval #-1] } 33. exd8=R# { Game ends by variant rule. } 0-1
