FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/U63QwKaw"]
[Date "2022.06.18"]
[Round "-"]
[White "jr_6833"]
[Black "Ashish_bang09"]
[Result "0-1"]
[GameId "U63QwKaw"]
[UTCDate "2022.06.18"]
[UTCTime "18:50:51"]
[WhiteElo "1174"]
[BlackElo "1377"]
[WhiteRatingDiff "-31"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6?? { (-4.09 → 0.00) Blunder. e5 was best. } { [%eval 0.0] } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. b4?! { (0.00 → -0.96) Inaccuracy. c4 was best. } { [%eval -0.96] } (2. c4 b5 3. cxb5 d6 4. g4 Bxg4 5. Qc2 Bxe2 6. Bxe2 Qd7) 2... Ba6?? { (-0.96 → 0.69) Blunder. d6 was best. } { [%eval 0.69] } (2... d6 3. g4) 3. a4? { (0.69 → -0.77) Mistake. b5 was best. } { [%eval -0.77] } (3. b5 Bxb5) 3... Bxe2 { [%eval -0.58] } 4. Qxe2? { (-0.58 → -2.28) Mistake. Nxe2 was best. } { [%eval -2.28] } (4. Nxe2 b5) 4... b5? { (-2.28 → -0.74) Mistake. Nc6 was best. } { [%eval -0.74] } (4... Nc6 5. Qxe7) 5. Qxe7?? { (-0.74 → Mate in 14) Checkmate is now unavoidable. axb5 was best. } { [%eval #-14] } (5. axb5 d6) 5... bxa4 { [%eval #-14] } 6. Rxa4 { [%eval #-13] } 6... Bxe7?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxe7 was best. } { [%eval #13] } (6... Qxe7 7. Rxa7 Qxe1 8. Rxc7 Qxc1 9. Rxd7 Qxb1 10. Rxf7 Bxb4 11. cxb4 Qxb4 12. Rxg7 Qxd2 13. Rxg8) 7. Rxa7 { [%eval #13] } 7... Bxb4 { [%eval #12] } 8. cxb4?? { (Mate in 12 → -1.48) Lost forced checkmate sequence. Rxa8 was best. } { [%eval -1.48] } (8. Rxa8 Bxc3 9. Rxb8 Qxb8 10. dxc3 Qxb1 11. Ba6 Qxc1 12. Kd1 Qxc3 13. Bd3 Qxd3 14. Kc2 Qxc2) 8... Rxa7 { [%eval -0.85] } 9. Ba6 { [%eval -0.77] } 9... Rxa6 { [%eval -0.95] } 10. Ba3? { (-0.95 → -2.57) Mistake. b5 was best. } { [%eval -2.57] } (10. b5) 10... Rxa3 { [%eval -1.31] } 11. Nxa3 { [%eval -2.18] } 11... c5? { (-2.18 → -0.89) Mistake. Qh4 was best. } { [%eval -0.89] } (11... Qh4) 12. bxc5 { [%eval -0.31] } 12... Qb6 { [%eval -0.85] } 13. cxb6 { [%eval -0.11] } 13... Ne7? { (-0.11 → 1.12) Mistake. Ke7 was best. } { [%eval 1.12] } (13... Ke7 14. Ke2) 14. Nc4?? { (1.12 → Mate in 7) Checkmate is now unavoidable. d4 was best. } { [%eval #-7] } (14. d4 Ng8) 14... d6 { [%eval #-7] } 15. Nxd6 { [%eval #-6] } 15... Nbc6?? { (Mate in 6 → 4.30) Lost forced checkmate sequence. Kd7 was best. } { [%eval 4.3] } (15... Kd7 16. Nxf7 h5 17. Nxh8 Kc7 18. bxc7 h4 19. cxb8=Q h3 20. gxh3 Ng6 21. Nxg6#) 16. Nxe8 { [%eval 3.7] } 16... Rxe8 { [%eval 3.77] } 17. Nf3?? { (3.77 → Mate in 5) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-5] } (17. Ne2 Nd4) 17... Rc8?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (17... g5 18. Nxg5 Ng8 19. Nxf7 Rxe1 20. Rxe1 Nh6 21. Nxh6 Ne7 22. Rxe7#) 18. Nd4 { [%eval #8] } 18... Nxd4 { [%eval #7] } 19. Ke2 { [%eval #7] } 19... Nxe2 { [%eval #6] } 20. Rg1?? { (Mate in 6 → -2.13) Lost forced checkmate sequence. f4 was best. } { [%eval -2.13] } (20. f4 Nxf4 21. d4 Nxg2 22. Rc1 Rxc1 23. d5 Nxd5 24. h3 Nxb6 25. h4 Nxh4#) 20... Nxg1 { [%eval -1.27] } 21. f3?? { (-1.27 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (21. g4 g5) 21... Nxf3 { [%eval #-15] } 22. gxf3 { [%eval #-14] } 22... Rc7?? { (Mate in 14 → -0.16) Lost forced checkmate sequence. Ng8 was best. } { [%eval -0.16] } (22... Ng8 23. b7 Re8 24. d3 f5 25. d4 h5 26. f4 h4 27. b8=Q Rxb8 28. h3 Nh6 29. d5) 23. bxc7 { [%eval -0.49] } 23... f5?! { (-0.49 → 0.48) Inaccuracy. Nc8 was best. } { [%eval 0.48] } (23... Nc8 24. d4) 24. c8=Q?? { (0.48 → Mate in 13) Checkmate is now unavoidable. d4 was best. } { [%eval #-13] } (24. d4 h5) 24... Nxc8 { [%eval #-13] } 25. d4 { [%eval #-12] } 25... Nd6 { [%eval #-12] } 26. d5 { [%eval #-11] } 26... h5?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. f4 was best. } { [%eval 0.0] } (26... f4 27. h3 g6 28. h4 g5 29. hxg5 h6 30. gxh6 Ne4 31. fxe4 f3 32. h7 f2 33. h8=Q) 27. h4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #-10] } (27. f4 h4 28. h3 g5 29. fxg5 f4 30. g6 Nc8 31. d6 Nxd6 32. g7 Ne4 33. g8=B Ng3) 27... g5 { [%eval #-10] } 28. hxg5 { [%eval #-9] } 28... h4 { [%eval #-9] } 29. g6 { [%eval #-8] } 29... Nf7?? { (Mate in 8 → 1.02) Lost forced checkmate sequence. h3 was best. } { [%eval 1.02] } (29... h3 30. g7 h2 31. g8=B Nf7 32. Bxf7 h1=R 33. Bh5 Rxh5 34. d6 Rh8 35. f4 Re8 36. d7) 30. gxf7 { [%eval 0.47] } 30... h3 { [%eval 1.69] } 31. f8=Q?? { (1.69 → Mate in 2) Checkmate is now unavoidable. f8=K was best. } { [%eval #-2] } (31. f8=K h2 32. Kg7 h1=K 33. d6 Kg2 34. f4 Kf2 35. d7 Ke2 36. Kh6 Kd3 37. d8=K Kd4) 31... f4 { [%eval #-2] } 32. Qxf4 { [%eval #-1] } 32... h2 { [%eval #-1] } 33. Qxh2# { Game ends by variant rule. } 0-1
