FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/UNmKotlP"]
[Date "2026.04.15"]
[Round "-"]
[White "MiladLouak0"]
[Black "Oo0oOO00oo0ooO0O0ooo"]
[Result "1-0"]
[GameId "UNmKotlP"]
[UTCDate "2026.04.15"]
[UTCTime "09:26:42"]
[WhiteElo "2141"]
[BlackElo "1979"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-4"]
[WhiteBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.98] } 4. b4?! { (0.98 → 0.00) Inaccuracy. a4 was best. } { [%eval 0.0] } (4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Nc6 7. Rxa7 Nxa7 8. Qf3 c5) 4... Bxb4 { [%eval 1.72] } 5. Qg4?? { (1.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.32] } 6... Bxe3 { [%eval 0.0] } 7. Bxe3 { [%eval 0.0] } 7... c5 { [%eval 0.0] } 8. Bxc5 { [%eval -0.84] } 8... Qa5 { [%eval -0.75] } 9. Qxh8 { [%eval -0.23] } 9... Qxe1?? { (-0.23 → 1.75) Blunder. Qxa2 was best. } { [%eval 1.75] } (9... Qxa2 10. Bxa7 Qxb1 11. Qxg8 Rxa7 12. Qxe8 Bxe8 13. Rxa7 Qxe1 14. Rxf7 Qxf2 15. Rxh7) 10. Bxa7?? { (1.75 → Mate in 9) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-9] } (10. Qxg8 Qxf2) 10... Qxf2?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #14] } (10... Rxa7 11. Qxh7 Qxf2 12. Qxf7 Qxg2 13. Qxe8 Qxh1 14. Qxb8 Qxh2 15. Qxg8 Qxc2 16. Qxe6) 11. Bxf2 { [%eval #14] } 11... Rxa2 { [%eval #13] } 12. Qxg8 { [%eval #13] } 12... Rxc2 { [%eval #12] } 13. Qxe8 { [%eval #12] } 13... Rxf2 { [%eval #11] } 14. Qxb8 { [%eval #11] } 14... Rxg2 { [%eval #10] } 15. Qc7 { [%eval #11] } 15... Rxg1 { [%eval #10] } 16. Qxd7 { [%eval #10] } 16... Rxb1 { [%eval #8] } 17. Qxf7 { [%eval #9] } 17... Rxa1 { [%eval #3] } 18. Qxh7 { [%eval #3] } 18... Rxh1 { [%eval #2] } 19. Qg7 { [%eval #2] } 19... Rxh2 { [%eval #1] } 20. Qh7 { [%eval #1] } 20... Rxh7# { Game ends by variant rule. } 1-0

