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[Event "Weekly Antichess Arena"] [Site "https://lichess.org/XI1JIPec"] [Date "2026.01.16"] [Round "-"] [White "Zinnurov29"] [Black "sudenurk2"] [Result "1-0"] [GameId "XI1JIPec"] [UTCDate "2026.01.16"] [UTCTime "19:32:55"] [WhiteElo "2090"] [BlackElo "2475"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. Na3?! { (7.74 → 5.78) Inaccuracy. Qh5 was best. } { [%eval 5.78] } (3. Qh5 Nh6 4. Qxf7 Kxf7 5. g4 Nxg4 6. Ne2 Nxf2 7. Kxf2 e5) 3... c6 { [%eval 0.87] } 4. Nb5 { [%eval 0.61] } 4... cxb5 { [%eval 0.94] } 5. b3? { (0.94 → -0.30) Mistake. b4 was best. } { [%eval -0.3] } (5. b4 Qa5 6. bxa5 Ra7 7. c3 Rc7 8. Qh5 Rxc3 9. dxc3 g5) 5... g5?! { (-0.30 → 0.75) Inaccuracy. h6 was best. } { [%eval 0.75] } (5... h6 6. b4) 6. Qh5 { [%eval 0.77] } 6... Qc7?! { (0.77 → 1.60) Inaccuracy. Qa5 was best. } { [%eval 1.6] } (6... Qa5 7. Qxh7 Rxh7 8. Ke2 Qxa2 9. Rxa2 Rxh2 10. Rxh2 b4 11. Rxa6 Rxa6 12. d3) 7. Qxf7?! { (1.60 → 0.63) Inaccuracy. Qxh7 was best. } { [%eval 0.63] } (7. Qxh7 Qxc2) 7... Kxf7 { [%eval 0.84] } 8. g4?? { (0.84 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (8. g3 Qxc2 9. Ne2 Qxb3 10. axb3 b4 11. Rxa6 Rxa6 12. Kd1 h6 13. d3 Ra3) 8... Qxc2?? { (Mate in 15 → -4.37) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -4.37] } (8... Qxh2 9. Rxh2 d5 10. Rxh7 Bxg4 11. Rxf7 e6 12. Rxf8 Bf3 13. Nxf3 Nf6 14. Rxf6) 9. Kd1?? { (-4.37 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (9. Rb1 Qxb3) 9... Qxd1?? { (Mate in 13 → -5.63) Lost forced checkmate sequence. Qxa2 was best. } { [%eval -5.63] } (9... Qxa2 10. Rxa2 Nf6 11. Rxa6 Nxg4 12. Rxa8 Nxf2 13. Rxb8 Nxh1 14. Rxb5 e6 15. Rxg5) 10. Ne2?? { (-5.63 → Mate in 13) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-13] } (10. Rb1 Qxg1 11. Rxg1 h5 12. gxh5 Rxh5 13. Rxg5 Rxg5 14. d3 Ra7 15. d4 Rg7) 10... Qxd2?? { (Mate in 13 → -3.94) Lost forced checkmate sequence. Qxb3 was best. } { [%eval -3.94] } (10... Qxb3 11. axb3 Nh6 12. Rxa6 Nxg4 13. Rxa8 Nxf2 14. Rxb8 Nxh1 15. Rxb5 h5 16. Rxg5) 11. Bxd2 { [%eval -3.85] } 11... Ra7?? { (-3.85 → -0.23) Blunder. b4 was best. } { [%eval -0.23] } (11... b4) 12. Bc1? { (-0.23 → -1.49) Mistake. a4 was best. } { [%eval -1.49] } (12. a4 bxa4 13. bxa4 Rc7 14. Bc1 Rxc1 15. Nxc1 a5 16. Ne2 Kg6 17. Nd4 h6) 12... Ke6 { [%eval -1.15] } 13. f4? { (-1.15 → -2.84) Mistake. Re1 was best. } { [%eval -2.84] } (13. Re1 d6) 13... gxf4 { [%eval -2.82] } 14. exf4 { [%eval -3.11] } 14... Kf7?? { (-3.11 → Mate in 10) Checkmate is now unavoidable. Rc7 was best. } { [%eval #10] } (14... Rc7 15. f5) 15. f5 { [%eval #10] } 15... Kg7 { [%eval #8] } 16. Bh6 { [%eval #9] } 16... Kxh6 { [%eval #8] } 17. g5 { [%eval #8] } 17... Kxg5 { [%eval #7] } 18. Nc3 { [%eval #7] } 18... Kxf5 { [%eval #6] } 19. Nxb5 { [%eval #6] } 19... axb5 { [%eval #5] } 20. Rab1 { [%eval #5] } 20... Rxa2 { [%eval #4] } 21. Rb2 { [%eval #4] } 21... Rxb2 { [%eval #3] } 22. h3 { [%eval #3] } 22... Rxb3 { [%eval #2] } 23. Ra1 { [%eval #2] } 23... Rxh3 { [%eval #1] } 24. Ra3 { [%eval #1] } 24... Rxa3# { Game ends by variant rule. } 1-0