FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/pKZW2BQV"]
[Date "2022.09.05"]
[Round "-"]
[White "Zinnurov29"]
[Black "sudenurk2"]
[Result "1-0"]
[GameId "pKZW2BQV"]
[UTCDate "2022.09.05"]
[UTCTime "15:39:21"]
[WhiteElo "1913"]
[BlackElo "2285"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... c6?? { (0.00 → 5.63) Blunder. Nh6 was best. } { [%eval 5.63] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. Na3?? { (5.63 → 0.86) Blunder. e4 was best. } { [%eval 0.86] } (2. e4 Na6 3. Bxa6 bxa6 4. e5 Qa5 5. e6 fxe6 6. Nc3 Qxc3) 2... b5 { [%eval -0.16] } 3. Nxb5 { [%eval 0.6] } 3... cxb5 { [%eval -0.02] } 4. b3 { [%eval -0.31] } 4... Qc7?! { (-0.31 → 0.58) Inaccuracy. g6 was best. } { [%eval 0.58] } (4... g6) 5. Bb2?? { (0.58 → Mate in 17) Checkmate is now unavoidable. b4 was best. } { [%eval #-17] } (5. b4 Qxc2) 5... Qxg3 { [%eval #-17] } 6. Bxg7 { [%eval #-16] } 6... Bxg7 { [%eval #-14] } 7. hxg3 { [%eval #-15] } 7... Bxa1 { [%eval #-13] } 8. Qxa1 { [%eval #-12] } 8... d5?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (8... Nh6 9. Qxh8 a5 10. Rxh6 Bb7 11. Qxe8 Na6 12. Qxe7 Nb4 13. Qxd7 Nxc2 14. Qxb5 Nxe1 15. Qxb7) 9. Rxh7 { [%eval #10] } 9... Rxh7 { [%eval #9] } 10. Qf6 { [%eval #12] } 10... exf6 { [%eval #11] } 11. g4?? { (Mate in 11 → -2.23) Lost forced checkmate sequence. Nh3 was best. } { [%eval -2.23] } (11. Nh3 Bxh3 12. Bxh3 Rxh3 13. f4 Rxg3 14. c4 Rxb3 15. cxb5 Rxb5 16. e4 dxe4 17. f5 Rxf5) 11... Bxg4 { [%eval -2.52] } 12. Bh3 { [%eval -2.17] } 12... Bxh3 { [%eval -2.22] } 13. Nxh3 { [%eval -2.57] } 13... Rxh3 { [%eval -2.76] } 14. e4 { [%eval -2.33] } 14... Rxb3 { [%eval -1.93] } 15. cxb3 { [%eval -2.46] } 15... dxe4 { [%eval -2.78] } 16. d3 { [%eval -3.19] } 16... exd3 { [%eval -2.4] } 17. Kf1?? { (-2.40 → -6.33) Blunder. Kd2 was best. } { [%eval -6.33] } (17. Kd2) 17... f5?! { (-6.33 → -4.87) Inaccuracy. Nd7 was best. } { [%eval -4.87] } (17... Nd7 18. f4) 18. f4 { [%eval -4.83] } 18... Nd7 { [%eval -5.7] } 19. Kf2 { [%eval -5.16] } 19... Ngf6 { [%eval -6.47] } 20. a4?? { (-6.47 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (20. b4 Ne5) 20... bxa4 { [%eval #-13] } 21. bxa4 { [%eval #-11] } 21... Rb8 { [%eval #-11] } 22. a5 { [%eval #-10] } 22... Rb7?? { (Mate in 10 → -3.12) Lost forced checkmate sequence. d2 was best. } { [%eval -3.12] } (22... d2 23. Kg1 Rb3 24. Kf1 Ne5 25. fxe5 d1=K 26. exf6 Ke2 27. Kxe2 Ke7 28. fxe7 Rf3 29. Kxf3) 23. Ke2?? { (-3.12 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #-10] } (23. a6 Nb6) 23... dxe2 { [%eval #-10] } 24. a6 { [%eval #-9] } 24... e1=R { [%eval #-10] } 25. axb7 { [%eval #-9] } 25... Nc5 { [%eval #-9] } 26. b8=K { [%eval #-6] } 26... Na6 { [%eval #-16] } 27. Kxa7 { [%eval #-15] } 27... Kd7 { [%eval #-17] } 28. Kxa6 { [%eval #-15] } 28... Rg1?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. Kd6 was best. } { [%eval 0.0] } (28... Kd6 29. Ka5 Rd1 30. Ka6 Ne4 31. Ka5 Rd2 32. Ka6 Kd5 33. Ka5 Rd3 34. Ka6 Rd4 35. Ka7) 29. Ka5?? { (0.00 → -2.43) Blunder. Kb6 was best. } { [%eval -2.43] } (29. Kb6 Ke6 30. Kc6 Ke5 31. fxe5 Nd5 32. Kxd5 f6 33. exf6 f4 34. f7 f3 35. Ke5 f2) 29... Nh7?? { (-2.43 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } (29... Rg8 30. Kb4 Ng4 31. Kc4 Rg7 32. Kb5 Ke6 33. Ka6 Rh7 34. Ka7 Kf6 35. Kb7 Rh1 36. Kc7) 30. Kb4?? { (0.00 → -1.92) Blunder. Kb6 was best. } { [%eval -1.92] } (30. Kb6 Kc7 31. Kxc7 Re1 32. Kc6 Re2 33. Kc5 Re8 34. Kb5 Re1 35. Kc6) 30... Re1 { [%eval -1.9] } 31. Kc3 { [%eval -1.8] } 31... Ng5 { [%eval -1.71] } 32. fxg5 { [%eval -1.75] } 32... f6 { [%eval -1.91] } 33. gxf6 { [%eval -1.46] } 33... f4 { [%eval -1.39] } 34. f7 { [%eval -1.78] } 34... f3 { [%eval -1.62] } 35. f8=K?? { (-1.62 → Mate in 25) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-25] } (35. Kc4 Ke8) 35... Ke8 { [%eval #-23] } 36. Kxe8 { [%eval #-22] } 36... Rxe8 { [%eval #-22] } 37. Kc2 { [%eval #-12] } 37... f2 { [%eval #-12] } 38. Kc1 { [%eval #-7] } 38... Re7 { [%eval #-14] } 39. Kc2 { [%eval #-14] } 39... Re6 { [%eval #-13] } 40. Kc1 { [%eval #-7] } 40... f1=B { [%eval #-7] } 41. Kb1 { [%eval #-4] } 41... Bb5 { [%eval #-7] } 42. Kc1 { [%eval #-5] } 42... Re4 { [%eval #-6] } 43. Kb2 { [%eval #-5] } 43... Rd4 { [%eval #-5] } 44. Kb1 { [%eval #-4] } 44... Rd3 { [%eval #-4] } 45. Ka1 { [%eval #-3] } 45... Ba4 { [%eval #-3] } 46. Ka2 { [%eval #-2] } 46... Bb3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Ra3 was best. } { [%eval #1] } (46... Ra3 47. Kxa3 Bb3 48. Kxb3#) 47. Kxb3 { [%eval #1] } 47... Rxb3# { Game ends by variant rule. } 1-0
