FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/e8K0Ui88"]
[Date "2022.05.05"]
[Round "-"]
[White "Zinnurov29"]
[Black "sudenurk2"]
[Result "1-0"]
[GameId "e8K0Ui88"]
[UTCDate "2022.05.05"]
[UTCTime "17:43:36"]
[WhiteElo "1955"]
[BlackElo "2294"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b5?? { (0.00 → 4.05) Blunder. Nh6 was best. } { [%eval 4.05] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?? { (4.05 → -0.09) Blunder. c4 was best. } { [%eval -0.09] } (2. c4 bxc4 3. a4 c3 4. Nxc3 Ba6 5. Qc2 Bxe2 6. Ngxe2 Nf6) 2... b4?? { (-0.09 → 2.14) Blunder. c5 was best. } { [%eval 2.14] } (2... c5 3. b4 cxb4 4. a3 bxa3 5. Rxa3 Qc7 6. Rxa7 Qxc2 7. Qxc2) 3. Ba3 { [%eval 1.6] } 3... bxa3 { [%eval 1.86] } 4. Nxa3 { [%eval 1.92] } 4... c5?? { (1.92 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (4... Ba6 5. e3) 5. b4 { [%eval #14] } 5... cxb4 { [%eval #13] } 6. e3?? { (Mate in 13 → 0.62) Lost forced checkmate sequence. Rb1 was best. } { [%eval 0.62] } (6. Rb1 bxa3 7. Rxb8 Rxb8 8. Qb1 Rxb1 9. h3 Rxe1 10. e4 Rxf1 11. Nf3 Rxf2 12. Nh4 Rxd2) 6... bxa3 { [%eval 0.6] } 7. Ba6 { [%eval 1.28] } 7... Nxa6 { [%eval 0.66] } 8. Qg4?? { (0.66 → -2.06) Blunder. Qe2 was best. } { [%eval -2.06] } (8. Qe2 Nb8 9. Qc4 Qb6 10. Qxc8 Qxe3 11. Qxe8 Qxe1 12. Qxf8 Qxf2 13. Qxg7 Qxg1 14. Raxg1 a5) 8... g6? { (-2.06 → -0.47) Mistake. Qc7 was best. } { [%eval -0.47] } (8... Qc7) 9. Qxd7 { [%eval -0.92] } 9... Kxd7 { [%eval -0.75] } 10. Ne2?? { (-0.75 → -2.78) Blunder. c4 was best. } { [%eval -2.78] } (10. c4 Nc7) 10... Bh6? { (-2.78 → -1.33) Mistake. e6 was best. } { [%eval -1.33] } (10... e6 11. g4) 11. g4? { (-1.33 → -3.18) Mistake. Rb1 was best. } { [%eval -3.18] } (11. Rb1 Bxe3) 11... Bxe3 { [%eval -3.17] } 12. fxe3 { [%eval -2.92] } 12... f5? { (-2.92 → -1.50) Mistake. Qc7 was best. } { [%eval -1.5] } (12... Qc7 13. Rf1 Qxc2 14. Rxf7 Qxa2 15. Rxa2 h6 16. Rxa3 Kd8 17. Rxe7 Bxg4 18. Rxa7 Bxe2 19. Kxe2) 13. gxf5 { [%eval -1.11] } 13... gxf5 { [%eval -0.52] } 14. e4 { [%eval -0.66] } 14... fxe4 { [%eval -0.3] } 15. d3?? { (-0.30 → -7.54) Blunder. h4 was best. } { [%eval -7.54] } (15. h4 h5) 15... exd3 { [%eval #-17] } 16. cxd3 { [%eval -8.15] } 16... Kd6?? { (-8.15 → -0.25) Blunder. Nf6 was best. } { [%eval -0.25] } (16... Nf6) 17. Kd1 { [%eval -0.13] } 17... h5?? { (-0.13 → 9.98) Blunder. Nb8 was best. } { [%eval 9.98] } (17... Nb8 18. Ng1) 18. Re1?? { (9.98 → -2.87) Blunder. Kc1 was best. } { [%eval -2.87] } (18. Kc1 Nf6) 18... Kd7? { (-2.87 → -1.51) Mistake. Bb7 was best. } { [%eval -1.51] } (18... Bb7 19. Kc2) 19. h4?! { (-1.51 → -2.52) Inaccuracy. d4 was best. } { [%eval -2.52] } (19. d4 Nh6 20. h4 Nf7 21. Ng3 Ke6 22. Nxh5 Rxh5 23. Rxe6 Rxh4 24. Rxe7 Qxd4 25. Rxa7 Qxa7) 19... Nh6 { [%eval -2.01] } 20. Ng1?? { (-2.01 → Mate in 10) Checkmate is now unavoidable. d4 was best. } { [%eval #-10] } (20. d4 Qc7) 20... Nf7?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qg8 was best. } { [%eval #6] } (20... Qg8 21. Rxe7 Qxa2 22. Rxa2 Kxe7 23. Rxa3 Nc5 24. Rxa7 Nxd3 25. Rxa8 Rh7 26. Rxc8 Kf8 27. Rxf8) 21. Rxe7 { [%eval #6] } 21... Kxe7 { [%eval #4] } 22. Nh3 { [%eval #5] } 22... Qxd3 { [%eval #4] } 23. Ke1 { [%eval #4] } 23... Bxh3 { [%eval #2] } 24. Ke2 { [%eval #3] } 24... Qxe2 { [%eval #2] } 25. Rc1 { [%eval #2] } 25... Qxa2 { [%eval #1] } 26. Rc4 { [%eval #1] } 26... Qxc4# { Game ends by variant rule. } 1-0
