FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/exa170Pd"]
[Date "2021.04.30"]
[Round "-"]
[White "terbecun"]
[Black "NagyPATRIK"]
[Result "1-0"]
[GameId "exa170Pd"]
[UTCDate "2021.04.30"]
[UTCTime "14:17:07"]
[WhiteElo "1698"]
[BlackElo "1500"]
[WhiteTitle "WIM"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d6?? { (0.97 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #14] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #13] } 4. Kd1 { [%eval #12] } 4... Bxd1 { [%eval #11] } 5. Ne2?? { (Mate in 11 → 0.81) Lost forced checkmate sequence. e4 was best. } { [%eval 0.81] } (5. e4 Bxc2 6. Na3 Bxe4 7. Ne2 Bxg2 8. h4 Bxh1 9. Nb5 axb5 10. f3 Bxf3 11. Rb1 Bxe2) 5... Bxc2 { [%eval 3.59] } 6. d3?? { (3.59 → -7.02) Blunder. Nf4 was best. } { [%eval -7.02] } (6. Nf4 Bxb1 7. Rxb1 Nd7 8. Ne6 fxe6 9. d4 g6 10. Rd1 Kf7) 6... Bxb1 { [%eval -6.5] } 7. Rxb1 { [%eval -7.01] } 7... Nd7?? { (-7.01 → -1.84) Blunder. d5 was best. } { [%eval -1.84] } (7... d5) 8. e4?? { (-1.84 → Mate in 16) Checkmate is now unavoidable. d4 was best. } { [%eval #-16] } (8. d4) 8... d5 { [%eval #-16] } 9. exd5 { [%eval #-15] } 9... c6 { [%eval #-15] } 10. dxc6 { [%eval #-14] } 10... Rb8?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. g5 was best. } { [%eval #10] } (10... g5 11. cxd7 Kxd7 12. Bxg5 Qb8 13. Bxe7 Bxe7 14. b3 Qxh2 15. Rxh2 Bc5 16. Rxh7 Bxf2 17. Rxf7) 11. cxd7 { [%eval #10] } 11... Qxd7 { [%eval #9] } 12. Bh6?? { (Mate in 9 → -1.12) Lost forced checkmate sequence. b4 was best. } { [%eval -1.12] } (12. b4 Qxd3 13. Rb2 Qxe2 14. Rxe2 Rxb4 15. Rxe7 Nxe7 16. Bb2 Rxb2 17. a4 Rxf2 18. a5 Rxg2) 12... gxh6?? { (-1.12 → Mate in 8) Checkmate is now unavoidable. Qxd3 was best. } { [%eval #8] } (12... Qxd3 13. Bxg7 Qxe2 14. Bxh8 Rxb2 15. Bxb2 Qxb2 16. Rxb2 Kd7 17. h4 Kc6 18. Rb7 Kxb7 19. h5) 13. Rbc1 { [%eval #7] } 13... Rxb2 { [%eval #7] } 14. Rcf1 { [%eval #7] } 14... Qxd3 { [%eval #6] } 15. Rfg1 { [%eval #6] } 15... Qxe2 { [%eval #5] } 16. Rc1 { [%eval #6] } 16... Rxa2 { [%eval #4] } 17. Rb1 { [%eval #5] } 17... Qxf2 { [%eval #4] } 18. Rhc1 { [%eval #4] } 18... Qxg2 { [%eval #3] } 19. Rd1 { [%eval #3] } 19... Qxh2 { [%eval #2] } 20. Rd2 { [%eval #2] } 20... Rxd2 { [%eval #1] } 21. Rb2 { [%eval #1] } 21... Rxb2# { Game ends by variant rule. } 1-0