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Increment vs. No Increment

@LAMB0RGH1N1_GALLARD0 said ^

@Kaan_Burak pls ignore that guy. He got his ass kicked in this forum https://lichess.org/forum/general-chess-discussion/why-do-most-players-refuse-a-rematch-in-1-0-bullet

I know bro he's just lying and trying to make himself right.

You reworded that sentence to "He got his a55 kicked" instead of saying "He got his punishment here" didn'...

It was inappropriate so i edited

@LAMB0RGH1N1_GALLARD0 said [^](/forum/redirect/post/wDXzW1io) > > > @Kaan_Burak pls ignore that guy. He got his ass kicked in this forum https://lichess.org/forum/general-chess-discussion/why-do-most-players-refuse-a-rematch-in-1-0-bullet > > > > I know bro he's just lying and trying to make himself right. > > You reworded that sentence to "He got his a55 kicked" instead of saying "He got his punishment here" didn'... It was inappropriate so i edited

@Himawari_Nohara said ^

@Kaan_Burak pls ignore that guy. He got his ass kicked in this forum https://lichess.org/forum/general-chess-discussion/why-do-most-players-refuse-a-rematch-in-1-0-bullet

I know bro he's just lying and trying to make himself right.

You reworded that sentence to "He got his a55 kicked" instead of saying "He got his pu...

Yeah i know :)

@Himawari_Nohara said [^](/forum/redirect/post/S0sOssDg) > > > > @Kaan_Burak pls ignore that guy. He got his ass kicked in this forum https://lichess.org/forum/general-chess-discussion/why-do-most-players-refuse-a-rematch-in-1-0-bullet > > > > > > I know bro he's just lying and trying to make himself right. > > > > You reworded that sentence to "He got his a55 kicked" instead of saying "He got his pu... Yeah i know :)

Just had a look at my (intermediate player) win rate stats...

For my chess federation games the format can be 10min|2inc or 10|5, for White win rates are 27% to 43% respectively, for Black the win rate doubles, 16% to 35% - across 180+ games.

For my games on Chessiverse with a fixed format of 15|10 my win rates are 74% and 69% for White and Black respectively - across 77 games.

From quality-of-play metrics there is little difference on either on-line platform!

There is a ~200 points difference in Elo rating between Chessiverse and LiChess play and I suspect this will rise to around 300+ with more games. The Chessiverse BOTs are benchmarked against the LiChess Elo rating population for mostly Blitz play - there are four available to play on LiChess if you want to give them a try - and the BOTs don't play to flag or cheat.

The Chessiverse elo 15|10 rating is currently 100+ above my OTB classical Elo rating and given LiChess' rating inflation relative to FIDE ratings about right, giving I expect it to rise to about 200+. My oddly low on-line platform Elo ratings, approximately 100+ below OTB for LiChess and 300+ below for federation on-line rapid ratings, can be explained by a jump in time forfeits (compared to zero for OTB) as there is little difference in objectively measured quality-of-play metrics between the two on-line platforms - OTB is about 150+ elo higher in terms of quality-of-play.

All of which indicates 'increment' could be extremely sensitive setting for some players without any 'difference in populations' argument.

Aside: Giving only about 150+ difference between the far longer classical and short rapid formats then for PRACTICAL purposes some players would be wise to play rapid games on-line to the level that time formats are rare IF improvement is the aim. For me the Chessiverse 15|10 format currently has roughly half the forfeits as LiChess formats, I will be going to the 20|10 format on Chessiverse once I plateau out if I can't reduce the 15|10 format to minimal.

Just had a look at my (intermediate player) win rate stats... For my chess federation games the format can be 10min|2inc or 10|5, for White win rates are 27% to 43% respectively, for Black the win rate doubles, 16% to 35% - across 180+ games. For my games on Chessiverse with a fixed format of 15|10 my win rates are 74% and 69% for White and Black respectively - across 77 games. From quality-of-play metrics there is little difference on either on-line platform! There is a ~200 points difference in Elo rating between Chessiverse and LiChess play and I suspect this will rise to around 300+ with more games. The Chessiverse BOTs are benchmarked against the LiChess Elo rating population for mostly Blitz play - there are four available to play on LiChess if you want to give them a try - and the BOTs don't play to flag or cheat. The Chessiverse elo 15|10 rating is currently 100+ above my OTB classical Elo rating and given LiChess' rating inflation relative to FIDE ratings about right, giving I expect it to rise to about 200+. My oddly low on-line platform Elo ratings, approximately 100+ below OTB for LiChess and 300+ below for federation on-line rapid ratings, can be explained by a jump in time forfeits (compared to zero for OTB) as there is little difference in objectively measured quality-of-play metrics between the two on-line platforms - OTB is about 150+ elo higher in terms of quality-of-play. All of which indicates 'increment' could be extremely sensitive setting for some players without any 'difference in populations' argument. Aside: Giving only about 150+ difference between the far longer classical and short rapid formats then for PRACTICAL purposes some players would be wise to play rapid games on-line to the level that time formats are rare IF improvement is the aim. For me the Chessiverse 15|10 format currently has roughly half the forfeits as LiChess formats, I will be going to the 20|10 format on Chessiverse once I plateau out if I can't reduce the 15|10 format to minimal.

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