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[Event "rated variant:antichess game"] [Site "https://lichess.org/g3GkBP1u"] [Date "2026.02.20"] [Round "-"] [White "Polyakov_Ivan"] [Black "imaginedragon001"] [Result "0-1"] [GameId "g3GkBP1u"] [UTCDate "2026.02.20"] [UTCTime "15:49:32"] [WhiteElo "1603"] [BlackElo "1308"] [WhiteRatingDiff "-21"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Bxa6?? { (3.74 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qf3 Nb4 4. Qxa8 Nxc2 5. Qxa7 Nxe3 6. dxe3 g6 7. Qxb6) 3. Kf1?? { (Mate in 14 → -0.44) Lost forced checkmate sequence. c4 was best. } { [%eval -0.44] } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7) 3... Bxf1 { [%eval 0.44] } 4. Qxf1 { [%eval -0.38] } 4... Na6? { (-0.38 → 0.92) Mistake. e6 was best. } { [%eval 0.92] } (4... e6 5. b4) 5. Qxa6 { [%eval -0.83] } 5... Rb8?? { (-0.83 → 1.61) Blunder. c6 was best. } { [%eval 1.61] } (5... c6 6. Qxb6 axb6 7. Nc3 Rxa2 8. Nxa2 e6 9. Nb4 Bxb4 10. h4) 6. Qxb6? { (1.61 → 0.30) Mistake. Qxa7 was best. } { [%eval 0.3] } (6. Qxa7 Rb7 7. Qxb6 Rxb6 8. b3 Rxb3 9. cxb3 e6 10. Ba3 Bxa3 11. Nxa3 Qf6) 6... Rxb6?! { (0.30 → 1.21) Inaccuracy. cxb6 was best. } { [%eval 1.21] } (6... cxb6) 7. Ne2?? { (1.21 → Mate in 12) Checkmate is now unavoidable. c3 was best. } { [%eval #-12] } (7. c3) 7... Rxb2 { [%eval #-12] } 8. Bxb2 { [%eval #-11] } 8... e5?? { (Mate in 11 → 1.06) Lost forced checkmate sequence. g5 was best. } { [%eval 1.06] } (8... g5 9. Bxh8 e5 10. Bxe5 Qe7 11. Bxc7 Qxe3 12. dxe3 Kd8 13. Bxd8 Bd6 14. Bxg5) 9. Bxe5 { [%eval 0.92] } 9... g5 { [%eval 0.83] } 10. Bxc7 { [%eval 1.09] } 10... Qxc7 { [%eval 1.97] } 11. c4?? { (1.97 → Mate in 10) Checkmate is now unavoidable. Na3 was best. } { [%eval #-10] } (11. Na3 Qxc2) 11... Qxc4?? { (Mate in 10 → 1.23) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 1.23] } (11... Qxh2 12. Rxh2 Ba3 13. Rxh7 Rxh7 14. Nxa3 Rh1 15. Rxh1 d5 16. cxd5 Nh6 17. Rxh6) 12. d3?? { (1.23 → Mate in 9) Checkmate is now unavoidable. a3 was best. } { [%eval #-9] } (12. a3 Qxe2 13. a4 Qxe3 14. dxe3 Ne7 15. Nd2 Bg7 16. Ra2 Ba1 17. Raxa1 a5) 12... Qxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... Ba3?? { (Mate in 8 → 4.38) Lost forced checkmate sequence. Kd8 was best. } { [%eval 4.38] } (13... Kd8 14. Rxa7 Kc7 15. Rxc7 d6 16. Rxf7 h5 17. Rxf8 Ne7 18. Rxh8 g4 19. Rxh5) 14. Rxa3?? { (4.38 → Mate in 8) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-8] } (14. Nxa3 Kd8 15. f4 gxf4 16. exf4 Kc7 17. f5 f6 18. Nd4 Kb6 19. Rd2 d5) 14... a5 { [%eval #-8] } 15. Rxa5 { [%eval #-7] } 15... d5 { [%eval #-7] } 16. Rxd5 { [%eval #-6] } 16... f5 { [%eval #-6] } 17. Rxf5 { [%eval #-5] } 17... Ne7 { [%eval #-5] } 18. Rxg5 { [%eval #-4] } 18... Nf5 { [%eval #-4] } 19. Rxf5 { [%eval #-3] } 19... Kf7 { [%eval #-3] } 20. Rxf7 { [%eval #-2] } 20... Rf8?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. Rb8 was best. } { [%eval #8] } (20... Rb8 21. Rxh7 Rxb1 22. Rxb1#) 21. Rxh7 { [%eval #8] } 21... Rxf2 { [%eval #7] } 22. Rh8 { [%eval #8] } 22... Rxg2 { [%eval #6] } 23. Rg1?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. h4 was best. } { [%eval #-1] } (23. h4 Rxe2 24. Nc3 Rxe3 25. Nd5 Rxd3 26. Rf1 Rxd5 27. Rf5 Rxf5 28. Rh5 Rxh5#) 23... Rxh2 { [%eval #-1] } 24. Rxh2# { Game ends by variant rule. } 0-1