FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/q7S954WR"]
[Date "2026.03.16"]
[Round "-"]
[White "CircusSands"]
[Black "HellaCrow"]
[Result "0-1"]
[GameId "q7S954WR"]
[UTCDate "2026.03.16"]
[UTCTime "10:47:40"]
[WhiteElo "2230"]
[BlackElo "1965"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. c4 { [%eval -0.55] } 2... Ba3 { [%eval -0.57] } 3. Nxa3 { [%eval -0.44] } 3... b5 { [%eval -0.31] } 4. cxb5 { [%eval -0.62] } 4... Na6? { (-0.62 → 0.97) Mistake. d6 was best. } { [%eval 0.97] } (4... d6 5. Qc2 Nc6 6. Qxc6 Ne7 7. Qxc7 Qxc7 8. b6 axb6 9. Kd1) 5. bxa6 { [%eval 1.28] } 5... Bxa6 { [%eval 1.07] } 6. Nb5?? { (1.07 → -0.60) Blunder. e3 was best. } { [%eval -0.6] } (6. e3 Bxf1 7. Kxf1 Qh4 8. Qg4 Qxf2 9. Kxf2 Ne7 10. Qxe6 dxe6 11. h3 Kd7) 6... Bxb5 { [%eval -0.22] } 7. e3 { [%eval -0.6] } 7... Bxf1 { [%eval -0.62] } 8. Kxf1 { [%eval -0.76] } 8... Nh6?! { (-0.76 → 0.07) Inaccuracy. Ke7 was best. } { [%eval 0.07] } (8... Ke7 9. Ke2 Kd6 10. Kd3 a6 11. Kc3 Qg5 12. g3 Qxg3 13. fxg3 Ne7 14. Ne2) 9. Ne2 { [%eval 0.02] } 9... Ng4 { [%eval 0.13] } 10. Rg1?! { (0.13 → -0.91) Inaccuracy. Kg1 was best. } { [%eval -0.91] } (10. Kg1 Nxf2) 10... Nxf2 { [%eval -1.0] } 11. Kxf2 { [%eval -0.3] } 11... Qh4?? { (-0.30 → 1.58) Blunder. Qf6 was best. } { [%eval 1.58] } (11... Qf6 12. Nc3 Qxf2 13. Nb5 Qxg2 14. Nxa7 Qxg1 15. Qxg1 Rxa7 16. Qxg7 Rxa2 17. Qxh8) 12. g3 { [%eval 1.28] } 12... Qxg3 { [%eval 1.69] } 13. Kxg3 { [%eval 1.97] } 13... e5?? { (1.97 → 4.66) Blunder. Ke7 was best. } { [%eval 4.66] } (13... Ke7 14. Qa4 g6 15. Qxd7 Kxd7 16. Nc3 Kd6 17. h4 g5 18. hxg5 Kd5 19. Nxd5) 14. Kg2? { (4.66 → 2.53) Mistake. Qa4 was best. } { [%eval 2.53] } (14. Qa4 h5 15. Qxa7 Rxa7 16. Rb1 Rxa2 17. Rh1 Rxb2 18. Rxb2 Rf8 19. Kg4 hxg4) 14... g6?! { (2.53 → 3.43) Inaccuracy. Ke7 was best. } { [%eval 3.43] } (14... Ke7 15. Rb1 h5 16. Rh1 Rhf8 17. Kf2 Rad8 18. Rf1 g6 19. a3 g5) 15. Qa4?? { (3.43 → Mate in 10) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-10] } (15. Rh1) 15... Rb8 { [%eval #-10] } 16. Qxa7 { [%eval #-9] } 16... Rxb2 { [%eval #-9] } 17. Qxc7 { [%eval #-8] } 17... Rxa2 { [%eval #-8] } 18. Rxa2 { [%eval #-7] } 18... Kf8 { [%eval #-7] } 19. Qxd7 { [%eval #-6] } 19... Ke7 { [%eval #-6] } 20. Qxe7 { [%eval #-5] } 20... g5 { [%eval #-5] } 21. Qxe5 { [%eval #-4] } 21... f5 { [%eval #-4] } 22. Qxh8 { [%eval #-3] } 22... h5 { [%eval #-3] } 23. Qxh5 { [%eval #-2] } 23... g4?? { (Mate in 2 → Mate in 10) Lost forced checkmate sequence. f4 was best. } { [%eval #10] } (23... f4 24. Qxg5 fxe3 25. dxe3#) 24. Qxg4 { [%eval #10] } 24... fxg4 { [%eval #9] } 25. Kh3 { [%eval #17] } 25... gxh3 { [%eval #16] } 26. Rg2 { [%eval #16] } 26... hxg2 { [%eval #15] } 27. Nc3 { [%eval 0.98] } 27... g1=B?? { (0.98 → Mate in 6) Checkmate is now unavoidable. g1=K was best. } { [%eval #6] } (27... g1=K 28. e4 Kxh2 29. e5 Kh3 30. e6 Kh4 31. e7 Kh5 32. Ra3 Kg5 33. e8=R) 28. d4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. e4 was best. } { [%eval #-1] } (28. e4 Bxh2 29. e5 Bxe5 30. d4 Bxd4 31. Ra6 Bxc3 32. Rf6 Bxf6 33. Bg5 Bxg5#) 28... Bxe3 { [%eval #-1] } 29. Bxe3# { Game ends by variant rule. } 0-1