FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/5emhsOZR"]
[Date "2023.03.08"]
[Round "-"]
[White "Irvik"]
[Black "Anfisa2014"]
[Result "1-0"]
[GameId "5emhsOZR"]
[UTCDate "2023.03.08"]
[UTCTime "20:11:02"]
[WhiteElo "1679"]
[BlackElo "1500"]
[WhiteTitle "NM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. d3 Bxd3 5. Qxd3 Rb8) 1... c6?? { (-0.68 → 3.66) Blunder. e6 was best. } { [%eval 3.66] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Bb2?? { (3.66 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 c5 3. Ba6 Nxa6 4. b4 cxb4 5. Na3 bxa3 6. Bxa3 Nb4) 2... e5?? { (Mate in 15 → -1.10) Lost forced checkmate sequence. g5 was best. } { [%eval -1.1] } (2... g5 3. Bxh8 Bg7 4. Bxg7 Nh6 5. Bxh6 Qc7 6. Bxg5 Qxh2 7. Rxh2 h5 8. Bxe7 Kxe7 9. Rxh5) 3. Bxe5 { [%eval -1.55] } 3... g6?? { (-1.55 → 3.49) Blunder. Bd6 was best. } { [%eval 3.49] } (3... Bd6 4. Bxd6 b5 5. Bxb8 Rxb8 6. b4 a5 7. bxa5 Qxa5 8. c4 bxc4 9. Qa4 Rxb1 10. Qxc4) 4. Bxb8 { [%eval 2.98] } 4... Rxb8 { [%eval 4.05] } 5. Na3 { [%eval 2.68] } 5... Bxa3 { [%eval 2.65] } 6. b4?? { (2.65 → -0.44) Blunder. e3 was best. } { [%eval -0.44] } (6. e3 Bc1) 6... Bxb4 { [%eval -0.34] } 7. c3?? { (-0.34 → -2.39) Blunder. Qc1 was best. } { [%eval -2.39] } (7. Qc1 Bxd2) 7... Bxc3 { [%eval -2.12] } 8. dxc3 { [%eval -2.33] } 8... f6?? { (-2.33 → -0.13) Blunder. Nh6 was best. } { [%eval -0.13] } (8... Nh6) 9. Qxd7 { [%eval -0.06] } 9... Kxd7?? { (-0.06 → 1.66) Blunder. Bxd7 was best. } { [%eval 1.66] } (9... Bxd7) 10. Rd1? { (1.66 → 0.11) Mistake. Kd2 was best. } { [%eval 0.11] } (10. Kd2) 10... Ra8?? { (0.11 → Mate in 11) Checkmate is now unavoidable. Qa5 was best. } { [%eval #11] } (10... Qa5 11. Rxd7) 11. Rxd7 { [%eval #11] } 11... Bxd7 { [%eval #10] } 12. g4 { [%eval #10] } 12... Bxg4 { [%eval #9] } 13. Nh3?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Kd1 was best. } { [%eval #-10] } (13. Kd1 Qxd1 14. e4 Qxf1 15. Ne2 Qxf2 16. Rc1 Bxe2 17. h4 Qxh4 18. Rd1 Qxe4 19. Rd3 Bxd3) 13... Bxe2?? { (Mate in 10 → 0.56) Lost forced checkmate sequence. Bxh3 was best. } { [%eval 0.56] } (13... Bxh3 14. Bxh3 Qd4 15. cxd4 Rc8 16. Bxc8 Ne7 17. Bxb7 Nd5 18. Bxc6 a5 19. Bxd5 Rg8 20. Bxg8) 14. Bxe2?? { (0.56 → Mate in 10) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-10] } (14. Kxe2) 14... Qd3 { [%eval #-10] } 15. Bxd3 { [%eval #-9] } 15... h6 { [%eval #-9] } 16. Bxg6 { [%eval #-8] } 16... Rh7?? { (Mate in 8 → 4.50) Lost forced checkmate sequence. f5 was best. } { [%eval 4.5] } (16... f5 17. Bxf5 Rc8 18. Bxc8 a5 19. Bxb7 Nf6 20. Bxc6 Nd7 21. Bxd7 a4 22. Bxa4 Re8 23. Bxe8) 17. Bxh7 { [%eval 5.04] } 17... Ne7?? { (5.04 → Mate in 8) Checkmate is now unavoidable. Re8 was best. } { [%eval #8] } (17... Re8 18. Bxg8 Rxe1 19. Rxe1 c5 20. Re4 c4 21. Rxc4 h5 22. Rc8 a5 23. f4 h4 24. f5) 18. Bg6 { [%eval #8] } 18... Nxg6 { [%eval #7] } 19. Ng5?? { (Mate in 7 → -0.67) Lost forced checkmate sequence. Nf4 was best. } { [%eval -0.67] } (19. Nf4 Nxf4 20. Ke2 Nxe2 21. h4 Nxc3 22. Rg1 Nxa2 23. Rg5 hxg5 24. hxg5 fxg5 25. f4 gxf4#) 19... hxg5 { [%eval -0.25] } 20. h4 { [%eval 0.47] } 20... Nxh4 { [%eval 0.41] } 21. Rxh4 { [%eval 0.3] } 21... gxh4 { [%eval 0.52] } 22. f3 { [%eval 0.4] } 22... h3 { [%eval 0.0] } 23. Kf1?! { (0.00 → -0.78) Inaccuracy. Kf2 was best. } { [%eval -0.78] } (23. Kf2 c5 24. Kg3 f5 25. Kxh3 f4 26. Kg2 Rg8 27. Kf1 c4 28. Ke2 Re8 29. Kd1 Rd8) 23... f5? { (-0.78 → 0.82) Mistake. Rg8 was best. } { [%eval 0.82] } (23... Rg8 24. Ke2 h2 25. f4 f5 26. a4 c5 27. a5 b5 28. axb6 axb6 29. Ke3 h1=B 30. Kd2) 24. Kg2?? { (0.82 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (24. f4) 24... hxg2 { [%eval #-12] } 25. a4 { [%eval #-9] } 25... g1=K?? { (Mate in 9 → -3.41) Lost forced checkmate sequence. Rd8 was best. } { [%eval -3.41] } (25... Rd8 26. a5 Rd4 27. cxd4 c5 28. dxc5 b6 29. axb6 axb6 30. cxb6 g1=R 31. b7 Ra1 32. b8=Q) 26. a5 { [%eval #-10] } 26... b6?? { (Mate in 10 → -2.81) Lost forced checkmate sequence. a6 was best. } { [%eval -2.81] } (26... a6 27. c4 Kf1 28. f4 Ke2 29. c5 b6 30. cxb6 Kd3 31. b7 Ra7 32. b8=R Ra8 33. Rxa8) 27. axb6 { [%eval -3.7] } 27... axb6 { [%eval -2.71] } 28. c4 { [%eval -3.29] } 28... b5?? { (-3.29 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (28... c5 29. f4 b5 30. cxb5 Kf2 31. b6 Ra6 32. b7 Rf6 33. b8=K Ke2 34. Ka8 Re6 35. Kb8) 29. cxb5 { [%eval #2] } 29... cxb5 { [%eval #1] } 30. f4 { [%eval #1] } 30... Kf2# { Game ends by variant rule. } 1-0