FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/rqo9JkYf"]
[Date "2023.05.21"]
[Round "-"]
[White "Irvik"]
[Black "Anfisa2014"]
[Result "1-0"]
[GameId "rqo9JkYf"]
[UTCDate "2023.05.21"]
[UTCTime "10:55:18"]
[WhiteElo "1679"]
[BlackElo "1500"]
[WhiteTitle "NM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g6?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Nh3?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-12] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. g3 fxg3) 4... Rxh3 { [%eval #-12] } 5. gxh3 { [%eval #-11] } 5... c6?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (5... b5 6. Bxb5 d6 7. Bxe8 Bxh3 8. Bxg6 Bf5 9. Bxf5 Qc8 10. Bxc8 e6 11. Bxe6 a5 12. Bxg8) 6. Qh5 { [%eval #14] } 6... gxh5 { [%eval #13] } 7. Ba6?? { (Mate in 13 → -0.77) Lost forced checkmate sequence. Bb5 was best. } { [%eval -0.77] } (7. Bb5 cxb5 8. c4 bxc4 9. d3 cxd3 10. Ke2 dxe2 11. Rf1 exf1=Q 12. b3 Qxc1 13. Nd2 Qxd2) 7... bxa6 { [%eval -0.07] } 8. Nc3?! { (-0.07 → -0.90) Inaccuracy. Ke2 was best. } { [%eval -0.9] } (8. Ke2) 8... d6?? { (-0.90 → Mate in 11) Checkmate is now unavoidable. d5 was best. } { [%eval #11] } (8... d5 9. Nxd5) 9. d3?? { (Mate in 11 → -0.44) Lost forced checkmate sequence. Kf1 was best. } { [%eval -0.44] } (9. Kf1 Bxh3 10. Kg2 Bxg2 11. f4 Bxh1 12. Ne4 Bxe4 13. h4 Bxc2 14. f5 Bxf5 15. d3 Bxd3) 9... Bxh3 { [%eval -0.53] } 10. Bh6 { [%eval -0.91] } 10... Bxh6?? { (-0.91 → Mate in 8) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #8] } (10... Nxh6 11. Ke2) 11. f4 { [%eval #28] } 11... Bxf4 { [%eval 6.75] } 12. Kd2?? { (6.75 → Mate in 11) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-11] } (12. Rf1) 12... Bxh2 { [%eval #-11] } 13. Rxh2 { [%eval #-10] } 13... e6 { [%eval #-10] } 14. Rxh3 { [%eval #-9] } 14... Ne7?? { (Mate in 9 → -0.36) Lost forced checkmate sequence. Qh4 was best. } { [%eval -0.36] } (14... Qh4 15. Rxh4 Nh6 16. Rxh5 Kf8 17. Rxh6 a5 18. Rxe6 Nd7 19. Rxd6 Nb6 20. Rxc6 Na4 21. Nxa4) 15. Rxh5 { [%eval -0.54] } 15... Kd7?? { (-0.54 → Mate in 8) Checkmate is now unavoidable. Qa5 was best. } { [%eval #8] } (15... Qa5) 16. Rd5?? { (Mate in 8 → 3.40) Lost forced checkmate sequence. Rc5 was best. } { [%eval 3.4] } (16. Rc5 dxc5 17. b4 cxb4 18. Kc1 bxc3 19. Kb2 cxb2 20. a4 bxa1=N 21. a5 Nxc2 22. d4 Qxa5) 16... Nxd5?? { (3.40 → Mate in 12) Checkmate is now unavoidable. cxd5 was best. } { [%eval #12] } (16... cxd5) 17. Nxd5 { [%eval #12] } 17... exd5 { [%eval #9] } 18. c4 { [%eval #15] } 18... dxc4 { [%eval #14] } 19. dxc4 { [%eval #14] } 19... d5 { [%eval #13] } 20. cxd5 { [%eval #13] } 20... cxd5 { [%eval #12] } 21. Rc1?? { (Mate in 12 → -2.78) Lost forced checkmate sequence. a4 was best. } { [%eval -2.78] } (21. a4 Kd6 22. Rb1 Kc7 23. Kd3 Nd7 24. Rd1 d4 25. Kxd4 a5 26. Rd2 Rc8 27. b4 axb4) 21... Qc8?? { (-2.78 → 0.00) Blunder. Qc7 was best. } { [%eval 0.0] } (21... Qc7 22. Rxc7 Kxc7 23. Kd3 Nd7 24. a4 d4 25. Kxd4 Nf8 26. Kc4 Rc8 27. Kd4 Ng6 28. Kd3) 22. Rxc8 { [%eval 0.0] } 22... Kxc8 { [%eval 0.0] } 23. Kc2?? { (0.00 → -3.18) Blunder. Kd3 was best. } { [%eval -3.18] } (23. Kd3 Nd7 24. a4 d4 25. Kxd4 Ne5 26. Kxe5 Kd7 27. Kd4 Rf8 28. Kc5 Kd6 29. Kxd6 Rf3) 23... Nc6?? { (-3.18 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #3] } (23... d4) 24. b4 { [%eval #3] } 24... Nxb4 { [%eval #2] } 25. Kd2 { [%eval #2] } 25... Nxa2 { [%eval #1] } 26. Kc3 { [%eval #1] } 26... Nxc3# { Game ends by variant rule. } 1-0