FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/HbG2bWcA"]
[Date "2023.03.15"]
[Round "-"]
[White "Anfisa2014"]
[Black "Irvik"]
[Result "0-1"]
[GameId "HbG2bWcA"]
[UTCDate "2023.03.15"]
[UTCTime "21:06:50"]
[WhiteElo "1500"]
[BlackElo "1679"]
[BlackTitle "NM"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. h3?? { (0.15 → -3.08) Blunder. e3 was best. } { [%eval -3.08] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d6?? { (-3.08 → -0.87) Blunder. Nh6 was best. } { [%eval -0.87] } (1... Nh6 2. g3 Ng4 3. hxg4 g5 4. Rxh7 Rxh7 5. Nh3 Rxh3 6. Bxh3) 2. d3 { [%eval -0.81] } 2... Bxh3 { [%eval -0.9] } 3. gxh3 { [%eval -1.2] } 3... g5 { [%eval -1.09] } 4. Bxg5 { [%eval -0.6] } 4... Bh6?? { (-0.60 → Mate in 14) Checkmate is now unavoidable. f6 was best. } { [%eval #14] } (4... f6 5. Bxf6) 5. Bxe7 { [%eval #14] } 5... Qxe7 { [%eval #14] } 6. Qd2?? { (Mate in 14 → 0.31) Lost forced checkmate sequence. Qc1 was best. } { [%eval 0.31] } (6. Qc1 Bxc1 7. a4 Bxb2 8. e4 Bxa1 9. Nc3 Bxc3 10. Kd2 Bxd2 11. e5 Qxe5 12. d4 Qxd4) 6... Qxe2 { [%eval 0.16] } 7. Bxe2 { [%eval 0.6] } 7... Bxd2 { [%eval 0.62] } 8. Nxd2 { [%eval 0.75] } 8... Nf6? { (0.75 → 2.15) Mistake. h5 was best. } { [%eval 2.15] } (8... h5 9. Bxh5) 9. Bh5 { [%eval 1.32] } 9... Nxh5 { [%eval 1.22] } 10. f3? { (1.22 → -0.05) Mistake. h4 was best. } { [%eval -0.05] } (10. h4 Nf6) 10... Nf4?? { (-0.05 → 2.04) Blunder. Nf6 was best. } { [%eval 2.04] } (10... Nf6 11. d4) 11. Ke2?? { (2.04 → -0.78) Blunder. h4 was best. } { [%eval -0.78] } (11. h4 Nxd3) 11... Nxd3?? { (-0.78 → 1.08) Blunder. Nxe2 was best. } { [%eval 1.08] } (11... Nxe2 12. Nxe2) 12. Kxd3 { [%eval 0.63] } 12... Nd7 { [%eval 0.76] } 13. Ne2 { [%eval 0.78] } 13... Nb6? { (0.78 → 2.07) Mistake. Rg8 was best. } { [%eval 2.07] } (13... Rg8 14. Ng3) 14. Kc4?? { (2.07 → Mate in 9) Checkmate is now unavoidable. b3 was best. } { [%eval #-9] } (14. b3) 14... Nxc4 { [%eval #-9] } 15. Nxc4 { [%eval #-8] } 15... c6 { [%eval #-8] } 16. Nxd6 { [%eval #-7] } 16... Kd7 { [%eval #-7] } 17. Nxf7 { [%eval #-6] } 17... Kd6?? { (Mate in 6 → 4.07) Lost forced checkmate sequence. Ke8 was best. } { [%eval 4.07] } (17... Ke8 18. Nxh8 Kf7 19. Nxf7 Rd8 20. Nxd8 b5 21. Nxc6 h5 22. Nxa7 h4 23. Nxb5#) 18. Nxh8 { [%eval 5.05] } 18... Rxh8 { [%eval 4.51] } 19. b3?? { (4.51 → 0.89) Blunder. Rag1 was best. } { [%eval 0.89] } (19. Rag1 Rg8 20. Rxg8 Kd7 21. Rg3 Ke7 22. f4 Kf7 23. Rd3 c5 24. b4 cxb4 25. c3 bxc3) 19... b6?? { (0.89 → 4.11) Blunder. Kd7 was best. } { [%eval 4.11] } (19... Kd7 20. b4 a6 21. a4 Kc7 22. b5 cxb5 23. axb5 axb5 24. Ra8 Rxa8 25. Ra1 Rxa1 26. Nc1) 20. c3?? { (4.11 → 1.82) Blunder. Rag1 was best. } { [%eval 1.82] } (20. Rag1 Rg8 21. Rxg8 Kd7 22. Rg3 c5 23. a4 c4 24. bxc4 b5 25. axb5 a6 26. bxa6 h5) 20... c5 { [%eval 2.37] } 21. b4? { (2.37 → 1.09) Mistake. Rag1 was best. } { [%eval 1.09] } (21. Rag1 Rg8) 21... cxb4 { [%eval 0.83] } 22. cxb4 { [%eval 0.51] } 22... a5?? { (0.51 → 3.07) Blunder. Kc7 was best. } { [%eval 3.07] } (22... Kc7 23. Raf1) 23. bxa5 { [%eval 3.38] } 23... bxa5 { [%eval 2.95] } 24. h4?? { (2.95 → -2.33) Blunder. Rag1 was best. } { [%eval -2.33] } (24. Rag1) 24... Rb8 { [%eval -2.53] } 25. Rab1 { [%eval -2.35] } 25... Rxb1 { [%eval -2.11] } 26. Rxb1 { [%eval -2.55] } 26... a4? { (-2.55 → -1.21) Mistake. h5 was best. } { [%eval -1.21] } (26... h5) 27. Rb3?? { (-1.21 → Mate in 4) Checkmate is now unavoidable. h5 was best. } { [%eval #-4] } (27. h5 h6 28. Nf4 a3 29. Nh3 Kd5 30. Ng5 hxg5 31. f4 gxf4 32. h6 f3 33. h7 Kd4) 27... axb3 { [%eval #-4] } 28. axb3 { [%eval #-3] } 28... h5 { [%eval #-3] } 29. f4 { [%eval #-1] } 29... Ke5 { [%eval #-1] } 30. fxe5# { Game ends by variant rule. } 0-1