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[Event "casual variant:antichess game"] [Site "https://lichess.org/GzJEXTKe"] [Date "2023.02.05"] [Round "-"] [White "Irvik"] [Black "Anfisa2014"] [Result "0-1"] [GameId "GzJEXTKe"] [UTCDate "2023.02.05"] [UTCTime "20:21:34"] [WhiteElo "1679"] [BlackElo "1500"] [WhiteTitle "NM"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... a6? { (-0.68 → 0.89) Mistake. e6 was best. } { [%eval 0.89] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Bb2?? { (0.89 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 c5) 2... e5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. g5 was best. } { [%eval 0.0] } (2... g5 3. Bxh8 Bg7 4. Bxg7 Nh6 5. Bxh6 d5 6. Bxg5 Qd6 7. Bxe7 Qxh2 8. Rxh2 Kxe7 9. Rxh7) 3. Bxe5 { [%eval -0.31] } 3... Nf6?? { (-0.31 → 2.86) Blunder. Ba3 was best. } { [%eval 2.86] } (3... Ba3 4. Bxc7 Qxc7 5. Nxa3 Qxh2 6. Rxh2 Kd8 7. Rxh7 Rxh7 8. b4 Rh3 9. gxh3 Kc7 10. Nb5) 4. Bxc7? { (2.86 → 1.36) Mistake. Bxf6 was best. } { [%eval 1.36] } (4. Bxf6 Qxf6) 4... Qxc7 { [%eval 1.52] } 5. Nc3?? { (1.52 → Mate in 14) Checkmate is now unavoidable. e4 was best. } { [%eval #-14] } (5. e4) 5... Qxc3?? { (Mate in 14 → -2.10) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -2.1] } (5... Qxh2 6. Rxh2 Nh5 7. Rxh5 d5 8. Nxd5 Bb4 9. Nxb4 Rf8 10. Rxh7 Kd7 11. Rxg7 Rh8 12. Rxf7) 6. dxc3 { [%eval -3.35] } 6... Bb4?? { (-3.35 → -0.08) Blunder. d6 was best. } { [%eval -0.08] } (6... d6 7. Qxd6) 7. cxb4 { [%eval 0.6] } 7... a5?? { (0.60 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (7... b5 8. Qxd7) 8. bxa5 { [%eval #17] } 8... Rxa5 { [%eval #16] } 9. Qxd7 { [%eval #16] } 9... Kxd7 { [%eval #11] } 10. Rb1 { [%eval #11] } 10... Rxa2 { [%eval #10] } 11. Nf3 { [%eval #11] } 11... Rxc2 { [%eval #10] } 12. e3?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. e4 was best. } { [%eval #-9] } (12. e4 Nxe4 13. Nd4 Nxf2 14. Nxc2 Nxh1 15. Kf2 Nxf2 16. g4 Nxg4 17. Rb2 Nxh2 18. Nd4 Nxf1) 12... Rxf2 { [%eval #-9] } 13. Kxf2 { [%eval #-8] } 13... g6?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (13... g5 14. Nxg5 h6 15. Nxf7 Re8 16. Nxh6 Rxe3 17. Kxe3 Ng8 18. Nxg8 Ke7 19. Nxe7 Nd7 20. Nxc8) 14. Ba6 { [%eval #8] } 14... bxa6 { [%eval #7] } 15. e4 { [%eval #7] } 15... Nxe4 { [%eval #6] } 16. Ra1?? { (Mate in 6 → -6.24) Lost forced checkmate sequence. Nd4 was best. } { [%eval -6.24] } (16. Nd4 Nxf2 17. Rb2 Nxh1 18. Rf2 Nxf2 19. Nb5 axb5 20. g4 Nxg4 21. b4 Nxh2#) 16... Nxf2 { [%eval -6.85] } 17. Rxa6 { [%eval -6.27] } 17... Nxh1 { [%eval -7.71] } 18. Rxg6 { [%eval -5.96] } 18... fxg6 { [%eval -5.86] } 19. g3?? { (-5.86 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (19. h4 Ng3) 19... Nxg3 { [%eval #-7] } 20. hxg3 { [%eval #-6] } 20... g5 { [%eval #-6] } 21. Nxg5 { [%eval #-5] } 21... Rd8 { [%eval #-8] } 22. Nxh7 { [%eval #-7] } 22... Rf8 { [%eval #-7] } 23. Nxf8 { [%eval #-6] } 23... Ba6 { [%eval #-6] } 24. Nxd7 { [%eval #-5] } 24... Nxd7 { [%eval #-5] } 25. g4 { [%eval #-3] } 25... Bc4 { [%eval #-6] } 26. bxc4 { [%eval #-5] } 26... Nf8 { [%eval #-6] } 27. c5 { [%eval #-5] } 27... Nh7 { [%eval #-8] } 28. g5 { [%eval #-3] } 28... Nxg5 { [%eval #-3] } 29. c6 { [%eval #-2] } 29... Nf7 { [%eval #-2] } 30. c7 { [%eval #-1] } 30... Nd8 { [%eval #-1] } 31. cxd8=Q# { Game ends by variant rule. } 0-1