FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/6RwbHQG5"]
[Date "2025.04.11"]
[Round "-"]
[White "tsoutsoukely"]
[Black "nteterin"]
[Result "0-1"]
[GameId "6RwbHQG5"]
[UTCDate "2025.04.11"]
[UTCTime "00:04:58"]
[WhiteElo "989"]
[BlackElo "989"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+18"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7?? { (Mate in 20 → 2.51) Lost forced checkmate sequence. Bxa6 was best. } { [%eval 2.51] } (3. Bxa6 Nxa6 4. b4 Nxb4 5. c4 Nxa2 6. Rxa2 Rxa2 7. Qc2 Rxc2) 3... Qxd7?? { (2.51 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (3... Kxd7 4. a4 e5 5. b4 Bxb4 6. Qg4 Bxd2 7. Qxg7 Bxe3 8. Bxe3 Ra7 9. Qxf7) 4. Qg4? { (Mate in 13 → 7.55) Lost forced checkmate sequence. g4 was best. } { [%eval 7.55] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Qd8 Kxd8 7. Kd1 Bxd1 8. e4 Bxc2) 4... Qxd2? { (7.55 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #12] } (4... Qxg4 5. Nh3 Qxh3 6. gxh3 Bxh3 7. Nc3 Bf1 8. Rxf1 g5 9. Nb5) 5. Bxd2 { [%eval #12] } 5... Bxg4 { [%eval #11] } 6. Nf3?? { (Mate in 11 → -0.63) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.63] } (6. Kd1 Bxd1 7. Nc3 Bxc2 8. Ne4 Bxe4 9. a4 Bxg2 10. Bc3 Bxh1 11. Bxg7 Bxg7) 6... Bxf3 { [%eval -1.69] } 7. gxf3 { [%eval -2.07] } 7... Kd7?? { (-2.07 → 0.45) Blunder. Nf6 was best. } { [%eval 0.45] } (7... Nf6 8. Bb4 Nh5 9. Bxe7 Kxe7 10. f4 Nxf4 11. exf4 h5 12. f5 f6 13. Nc3) 8. f4?? { (0.45 → Mate in 12) Checkmate is now unavoidable. Na3 was best. } { [%eval #-12] } (8. Na3 c6) 8... Nc6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. e5 was best. } { [%eval #11] } (8... e5 9. fxe5 Bb4 10. Bxb4 c5 11. Bxc5 Ra7 12. Bxa7 Ke6 13. Bxb8 Kxe5 14. Bxe5) 9. Bb4 { [%eval #11] } 9... Nxb4 { [%eval #10] } 10. Na3?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. a4 was best. } { [%eval #-11] } (10. a4 Nxc2 11. Rg1 Nxe1 12. Rxg7 Bxg7 13. e4 Bxb2 14. f5 Bxa1 15. f3 Nxf3) 10... Nxa2?? { (Mate in 11 → -2.17) Lost forced checkmate sequence. Nxc2 was best. } { [%eval -2.17] } (10... Nxc2 11. Nxc2 e5 12. fxe5 Bb4 13. Nxb4 Rf8 14. Nxa6 c5 15. Nxc5 h5 16. Nxd7) 11. Rxa2 { [%eval -1.99] } 11... e5 { [%eval -1.69] } 12. fxe5 { [%eval -2.07] } 12... Bxa3 { [%eval -1.92] } 13. Rxa3?? { (-1.92 → Mate in 8) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-8] } (13. bxa3 Ra7 14. Kd2 Ne7 15. e6 Kxe6 16. e4 Nc6 17. e5 Kxe5 18. a4 Ne7) 13... Rc8 { [%eval #-8] } 14. Rxa6 { [%eval #-7] } 14... Ra8 { [%eval #-7] } 15. Rxa8 { [%eval #-6] } 15... Kd8 { [%eval #-7] } 16. Rxd8 { [%eval #-6] } 16... Nf6 { [%eval #-6] } 17. Rxh8 { [%eval #-5] } 17... g6?? { (Mate in 5 → Mate in 19) Lost forced checkmate sequence. Nd7 was best. } { [%eval #19] } (17... Nd7 18. Rxh7 Nxe5 19. Rxg7 Nc6 20. Rxf7 Nb8 21. Rxc7 Nc6 22. Rxc6#) 18. Rxh7 { [%eval 6.28] } 18... Nxh7 { [%eval 5.55] } 19. e6 { [%eval 4.9] } 19... fxe6 { [%eval 4.12] } 20. h3 { [%eval 4.3] } 20... c6? { (4.30 → 8.75) Mistake. Nf8 was best. } { [%eval 8.75] } (20... Nf8 21. Ke2 e5 22. Ra1 g5 23. c4 Ng6 24. h4 gxh4 25. f4 Nxf4 26. exf4) 21. c4 { [%eval 7.26] } 21... Nf6? { (7.26 → Mate in 7) Checkmate is now unavoidable. Ng5 was best. } { [%eval #7] } (21... Ng5 22. Rf1) 22. e4 { [%eval #7] } 22... Nxe4 { [%eval #6] } 23. Kd1 { [%eval #14] } 23... Nxf2 { [%eval #13] } 24. h4?? { (Mate in 13 → 1.64) Lost forced checkmate sequence. Rh2 was best. } { [%eval 1.64] } (24. Rh2 Nxh3 25. Rxh3 e5 26. c5 e4 27. Rh2 g5 28. b4 g4 29. b5 cxb5) 24... Nxd1?? { (1.64 → Mate in 12) Checkmate is now unavoidable. Nxh1 was best. } { [%eval #12] } (24... Nxh1 25. c5) 25. Rxd1 { [%eval #12] } 25... g5 { [%eval #9] } 26. hxg5 { [%eval #9] } 26... c5 { [%eval #8] } 27. Rd5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. g6 was best. } { [%eval #-7] } (27. g6 e5 28. g7 e4 29. g8=R e3 30. Rg3 e2 31. Rc3 exd1=N 32. Rf3 Nxb2) 27... exd5 { [%eval #-7] } 28. cxd5 { [%eval #-6] } 28... c4 { [%eval #-6] } 29. d6 { [%eval #-1] } 29... c3 { [%eval #-1] } 30. bxc3# { Game ends by variant rule. } 0-1