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[Event "rated variant:antichess game"] [Site "https://lichess.org/OiYBo8In"] [Date "2025.04.11"] [Round "-"] [White "nteterin"] [Black "tsoutsoukely"] [Result "1-0"] [GameId "OiYBo8In"] [UTCDate "2025.04.11"] [UTCTime "00:02:23"] [WhiteElo "968"] [BlackElo "995"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. h4?? { (2.54 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Qxh4 { [%eval #-16] } 3. Rxh4 { [%eval #-15] } 3... Ba3 { [%eval #-15] } 4. Rxh7 { [%eval #-14] } 4... Bxb2?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #14] } (4... Rxh7 5. Nxa3 b5 6. Nxb5 a5 7. Nxc7 e5 8. Nxa8 Rh5 9. Qxh5 Kd8 10. Qxe5) 5. Bxb2 { [%eval #14] } 5... Rxh7 { [%eval #13] } 6. Bxg7 { [%eval #13] } 6... Rxg7 { [%eval #12] } 7. Qg4?? { (Mate in 12 → 0.14) Lost forced checkmate sequence. Bd3 was best. } { [%eval 0.14] } (7. Bd3 Rxg2 8. Qg4 Rxg1 9. Qxe6 fxe6 10. Kd1 Rxd1 11. Nc3 Rxd2 12. Bf1 Rxf2) 7... Rxg4 { [%eval 0.07] } 8. Be2?! { (0.07 → -0.62) Inaccuracy. Bd3 was best. } { [%eval -0.62] } (8. Bd3 Rxg2 9. Kd1 Rxf2 10. Bf5 Rxd2 11. Nxd2 exf5 12. Ngf3 f4 13. exf4 Nf6) 8... Rxg2 { [%eval -0.47] } 9. Nc3 { [%eval -0.5] } 9... Rxf2 { [%eval -0.32] } 10. Kxf2 { [%eval -0.53] } 10... d5?? { (-0.53 → Mate in 8) Checkmate is now unavoidable. a5 was best. } { [%eval #8] } (10... a5 11. Ba6) 11. Nxd5 { [%eval #8] } 11... exd5 { [%eval #7] } 12. Bc4 { [%eval #8] } 12... dxc4 { [%eval #7] } 13. c3?? { (Mate in 7 → -1.15) Lost forced checkmate sequence. Nh3 was best. } { [%eval -1.15] } (13. Nh3 Bxh3 14. Kg2 Bxg2 15. e4 Bxe4 16. Rd1 Bxc2 17. a3 Bxd1 18. a4 Bxa4) 13... Bh3 { [%eval -1.07] } 14. Nxh3 { [%eval -2.58] } 14... Nc6?? { (-2.58 → Mate in 7) Checkmate is now unavoidable. Na6 was best. } { [%eval #7] } (14... Na6 15. Nf4 Kd7 16. Kg3 Ke6 17. Nxe6 fxe6 18. Kf2 Ne7 19. Rf1 b6 20. Kf3) 15. d3 { [%eval #7] } 15... cxd3 { [%eval #6] } 16. Ke2 { [%eval #6] } 16... dxe2 { [%eval #5] } 17. Rf1 { [%eval #5] } 17... exf1=K { [%eval #4] } 18. Nf2 { [%eval #4] } 18... Kxf2 { [%eval #3] } 19. a4 { [%eval #3] } 19... Kxe3 { [%eval #2] } 20. c4?? { (Mate in 2 → -4.40) Lost forced checkmate sequence. a5 was best. } { [%eval -4.4] } (20. a5 Nxa5 21. c4 Nxc4#) 20... Nb4?? { (-4.40 → -1.78) Blunder. b5 was best. } { [%eval -1.78] } (20... b5) 21. a5 { [%eval -2.04] } 21... b5?? { (-2.04 → Mate in 2) Checkmate is now unavoidable. a6 was best. } { [%eval #2] } (21... a6 22. c5) 22. cxb5?? { (Mate in 2 → Mate in 9) Lost forced checkmate sequence. axb6 was best. } { [%eval #-9] } (22. axb6 axb6 23. c5 bxc5#) 22... c6?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Nc6 was best. } { [%eval #2] } (22... Nc6 23. bxc6 Rb8 24. a6 Kd7 25. cxd7 Rb5 26. d8=Q c6 27. Qxg8 Rg5 28. Qxf7) 23. bxc6 { [%eval #2] } 23... Nxc6 { [%eval #1] } 24. a6 { [%eval #1] } 24... Nb4# { Game ends by variant rule. } 1-0