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[Event "rated variant:antichess game"] [Site "https://lichess.org/ZiO4JBmE"] [Date "2020.02.07"] [Round "-"] [White "wanachac"] [Black "Tumbi"] [Result "0-1"] [GameId "ZiO4JBmE"] [UTCDate "2020.02.07"] [UTCTime "16:11:24"] [WhiteElo "1581"] [BlackElo "1323"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+35"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... d5?? { (Mate in 16 → -0.10) Lost forced checkmate sequence. b5 was best. } { [%eval -0.1] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Bxd2 Nxf2 6. Kxf2 Nc6 7. Bxf7 Rg8 8. Bxg8) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.09] } 3. Ba6 { [%eval 0.3] } 3... Qxa2?? { (0.30 → 2.93) Blunder. Qxg2 was best. } { [%eval 2.93] } (3... Qxg2) 4. Bxb7?? { (2.93 → Mate in 13) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #-13] } (4. Rxa2 bxa6 5. Rxa6 Bxa6 6. Qe2 Bxe2 7. Nxe2 Nd7 8. c4 Ndf6 9. c5 Kd7 10. Kd1 Ne8) 4... Qxb2?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #13] } (4... Qxa1 5. Bxc8 Qxb2 6. Bxb2 g5 7. Bxh8 f5 8. Bxf5 Nc6 9. Bxh7 e6 10. Bxg8 Kf7 11. Bxf7) 5. Bxb2 { [%eval #13] } 5... Bxb7 { [%eval #12] } 6. Bxg7 { [%eval #12] } 6... Bxg2 { [%eval #10] } 7. Bxf8?? { (Mate in 10 → -0.51) Lost forced checkmate sequence. Bxh8 was best. } { [%eval -0.51] } (7. Bxh8 Bxh1 8. Rxa7 Rxa7 9. Na3 Rxa3 10. Nh3 Rxh3 11. f4 Rxh2 12. Qf3 Bxf3 13. Bf6 Rxd2) 7... Bxh1?? { (-0.51 → Mate in 10) Checkmate is now unavoidable. Kxf8 was best. } { [%eval #10] } (7... Kxf8) 8. Bxe7 { [%eval #10] } 8... Kxe7 { [%eval #9] } 9. Rxa7 { [%eval #9] } 9... Rxa7 { [%eval #8] } 10. Na3 { [%eval #8] } 10... Rxa3 { [%eval #7] } 11. Qa1 { [%eval #7] } 11... Rxa1 { [%eval #6] } 12. Kd1 { [%eval #6] } 12... Rxd1 { [%eval #5] } 13. h4?? { (Mate in 5 → -9.68) Lost forced checkmate sequence. Ne2 was best. } { [%eval -9.68] } (13. Ne2 Rxd2 14. Nf4 Rxc2 15. f3 Rxh2 16. Nd3 Bxf3 17. Nb2 Rxb2#) 13... Rxg1 { [%eval -6.7] } 14. f3 { [%eval -11.34] } 14... Bxf3 { [%eval -9.24] } 15. h5? { (-9.24 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (15. c4) 15... Bxh5 { [%eval #-14] } 16. d4 { [%eval #-13] } 16... c5 { [%eval #-13] } 17. dxc5 { [%eval #-12] } 17... Kd6 { [%eval #-12] } 18. cxd6 { [%eval #-11] } 18... Ne7 { [%eval #-11] } 19. dxe7 { [%eval #-10] } 19... Rf8?? { (Mate in 10 → -1.83) Lost forced checkmate sequence. Bf3 was best. } { [%eval -1.83] } (19... Bf3 20. e8=Q Rxe8 21. c3 Rg7 22. c4 Bd5 23. cxd5 Nd7 24. d6 Re7 25. dxe7 Nf8 26. exf8=N) 20. exf8=N?? { (-1.83 → Mate in 5) Checkmate is now unavoidable. exf8=B was best. } { [%eval #-5] } (20. exf8=B f5) 20... Rd1 { [%eval #-5] } 21. Nxh7 { [%eval #-4] } 21... f6 { [%eval #-4] } 22. Nxf6 { [%eval #-3] } 22... Rf1 { [%eval #-3] } 23. Nxh5 { [%eval #-2] } 23... Rf6 { [%eval #-2] } 24. Nxf6 { [%eval #-1] } 24... Nd7 { [%eval #-1] } 25. Nxd7# { Game ends by variant rule. } 0-1