FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/i0ylysYb"]
[Date "2025.06.26"]
[Round "-"]
[White "JeroGoku"]
[Black "Murakami"]
[Result "0-1"]
[GameId "i0ylysYb"]
[UTCDate "2025.06.26"]
[UTCTime "19:55:35"]
[WhiteElo "1181"]
[BlackElo "1566"]
[BlackTitle "IM"]
[Variant "Antichess"]
[TimeControl "240+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.91] } 4... Nxb4 { [%eval 0.29] } 5. a4 { [%eval 0.49] } 5... Nxc2 { [%eval 0.46] } 6. Qxc2 { [%eval 0.58] } 6... Nh6?? { (0.58 → 8.62) Blunder. h6 was best. } { [%eval 8.62] } (6... h6 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 g5 10. f4 gxf4 11. exf4) 7. Qxh7 { [%eval 7.17] } 7... Rxh7 { [%eval 7.56] } 8. g4 { [%eval 6.61] } 8... Nxg4 { [%eval 3.63] } 9. f4?? { (3.63 → Mate in 11) Checkmate is now unavoidable. Ra2 was best. } { [%eval #-11] } (9. Ra2 Nxe3 10. fxe3 Rxh2 11. Rxh2 Qc8 12. Na3 a5 13. Rh4 Ra6 14. Ra1 e5) 9... Nxe3 { [%eval #-11] } 10. dxe3 { [%eval #-10] } 10... Rxh2 { [%eval #-10] } 11. Rxh2 { [%eval #-9] } 11... g5?? { (Mate in 9 → 5.96) Lost forced checkmate sequence. e5 was best. } { [%eval 5.96] } (11... e5 12. fxe5 Qh4 13. Rxh4 Bb4 14. Rxb4 Rb8 15. Rxb8 Kf8 16. Rxf8 c5 17. Rxf7) 12. fxg5 { [%eval 5.76] } 12... Bh6 { [%eval 5.69] } 13. gxh6 { [%eval 5.67] } 13... d6?? { (5.67 → Mate in 10) Checkmate is now unavoidable. c6 was best. } { [%eval #10] } (13... c6 14. Raa2) 14. Rh4?? { (Mate in 10 → 5.85) Lost forced checkmate sequence. Rb2 was best. } { [%eval 5.85] } (14. Rb2 d5 15. e4 dxe4 16. Rb8 Qxb8 17. Ra3 Qxb1 18. h7 Qxc1 19. h8=K) 14... Qd7?? { (5.85 → Mate in 9) Checkmate is now unavoidable. Kf8 was best. } { [%eval #9] } (14... Kf8 15. e4) 15. Rg4?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rc4 was best. } { [%eval #-8] } (15. Rc4 Qxa4 16. Rxc7 Qxa1 17. Rxe7 Qxb1 18. Rxa7 Qxc1 19. Rxf7 Kxf7 20. h7 Qxe1) 15... Qxa4 { [%eval #-8] } 16. Rgxa4 { [%eval #-6] } 16... a5 { [%eval #-6] } 17. Rxa5 { [%eval #-5] } 17... Rxa5 { [%eval #-5] } 18. Rxa5 { [%eval #-4] } 18... f5 { [%eval #-5] } 19. Rxf5 { [%eval #-4] } 19... d5 { [%eval #-4] } 20. Rxd5 { [%eval #-3] } 20... c5 { [%eval #-3] } 21. Rxc5 { [%eval #-2] } 21... e5 { [%eval #-2] } 22. Rxe5 { [%eval #-1] } 22... Ke7 { [%eval #-1] } 23. Rxe7# { Game ends by variant rule. } 0-1