FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/nV3r1Da7"]
[Date "2019.09.12"]
[Round "-"]
[White "Mwerefu"]
[Black "keskkin"]
[Result "1-0"]
[GameId "nV3r1Da7"]
[UTCDate "2019.09.12"]
[UTCTime "21:24:58"]
[WhiteElo "1392"]
[BlackElo "1181"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-30"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.69) Blunder. e3 was best. } { [%eval -2.69] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qh5 Qg5 5. Qxg5 Ba3 6. Qxg7 Bxb2 7. Qxh8 Bxc1) 1... e5?? { (-2.69 → 1.82) Blunder. e6 was best. } { [%eval 1.82] } (1... e6 2. b4) 2. f4 { [%eval 1.59] } 2... exf4 { [%eval 2.26] } 3. c3?? { (2.26 → -7.73) Blunder. b4 was best. } { [%eval -7.73] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qg4 exd2 8. Qxg7 dxc1=N 9. Rxc1 Qg5) 3... d6? { (-7.73 → -4.23) Mistake. f3 was best. } { [%eval -4.23] } (3... f3 4. gxf3) 4. g3? { (-4.23 → -8.42) Mistake. Qa4 was best. } { [%eval -8.42] } (4. Qa4 h5 5. Qxf4 Bh3 6. Nxh3 Qh4 7. Qxh4 Nh6 8. Qxh5 g5 9. Nxg5 Rh7 10. Nxf7 Nxf7) 4... fxg3 { [%eval -9.47] } 5. hxg3 { [%eval -8.08] } 5... Bh3 { [%eval -5.23] } 6. Nxh3?? { (-5.23 → Mate in 13) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-13] } (6. Rxh3) 6... Qd7?? { (Mate in 13 → 0.93) Lost forced checkmate sequence. Qg5 was best. } { [%eval 0.93] } (6... Qg5 7. Nxg5 f5 8. Nxh7 Rxh7 9. Rxh7 g6 10. Rxc7 a5 11. Rxb7 Ra7 12. Rxb8 d5 13. Rxe8) 7. g4 { [%eval 0.88] } 7... Qxg4 { [%eval 2.13] } 8. Qa4?? { (2.13 → -2.30) Blunder. Nf2 was best. } { [%eval -2.3] } (8. Nf2) 8... Qxh3?? { (-2.30 → 0.25) Blunder. Qxa4 was best. } { [%eval 0.25] } (8... Qxa4 9. Nf2 Qxa2 10. Rxa2 Nf6 11. Rxh7 Nxh7 12. Rxa7 Rxa7 13. Nd3 Ke7 14. Nc5 dxc5 15. c4) 9. Qxa7? { (0.25 → -1.29) Mistake. Qxe8 was best. } { [%eval -1.29] } (9. Qxe8 Qxf1) 9... Rxa7 { [%eval -1.36] } 10. Rxh3 { [%eval -0.84] } 10... Rxa2 { [%eval -0.83] } 11. Rxa2 { [%eval -1.2] } 11... h5?? { (-1.20 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (11... h6) 12. Rxh5 { [%eval #10] } 12... Rxh5 { [%eval #9] } 13. Bh3 { [%eval #9] } 13... Rxh3 { [%eval #8] } 14. Ra6?? { (Mate in 8 → -2.15) Lost forced checkmate sequence. Ra8 was best. } { [%eval -2.15] } (14. Ra8 Rxc3 15. Rxb8 Rxc1 16. Rxe8 Rxe1 17. Rxf8 Rxb1 18. Rxf7 Rxb2 19. Rxg7 Rxd2 20. Rxg8 Rxe2) 14... Rxc3?? { (-2.15 → -0.25) Blunder. Nxa6 was best. } { [%eval -0.25] } (14... Nxa6 15. e3 Rxe3 16. dxe3 Nb8 17. Ke2 Ne7 18. c4 Nd7 19. c5 dxc5 20. b4 cxb4 21. Nc3) 15. Rxd6?? { (-0.25 → Mate in 9) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-9] } (15. dxc3 Nxa6 16. Bh6 gxh6 17. b4 Nxb4 18. cxb4 c5 19. bxc5 dxc5 20. Kd2 h5 21. Kc3 c4) 15... cxd6?? { (Mate in 9 → -3.11) Lost forced checkmate sequence. Bxd6 was best. } { [%eval -3.11] } (15... Bxd6 16. bxc3 Ba3 17. Nxa3 b5 18. Nxb5 Ke7 19. Nxc7 Ke8 20. Nxe8 Nc6 21. Nxg7 f5 22. Nxf5) 16. bxc3 { [%eval -3.49] } 16... g6 { [%eval -3.16] } 17. Bb2 { [%eval -3.89] } 17... Bg7?? { (-3.89 → Mate in 6) Checkmate is now unavoidable. Na6 was best. } { [%eval #6] } (17... Na6 18. Bc1 g5 19. e3 Kd7 20. Kd1 Ne7 21. Kc2 Ng6 22. Kb3 Be7 23. Kb4 Nxb4 24. cxb4) 18. c4 { [%eval #6] } 18... Bxb2 { [%eval #5] } 19. Na3 { [%eval #5] } 19... Bxa3 { [%eval #4] } 20. c5 { [%eval #4] } 20... Bxc5 { [%eval #3] } 21. d4 { [%eval #3] } 21... Bxd4 { [%eval #2] } 22. e3 { [%eval #2] } 22... Bxe3 { [%eval #1] } 23. Kf2 { [%eval #1] } 23... Bxf2# { Game ends by variant rule. } 1-0
